The ten most important games ever (part two)

Posted by HTBG-Mike on Jul 14, 2010

A fine list of games I’m sure you’ll agree but let us know what you think. What would you swap? What wouldn’t you touch with a bargepole? If we get enough (decent) comments we’ll put a reader’s alternative list up or, even better, write to us and we’ll post the best suggestions. Continue reading

Cash-strapped days and NiGHTS Into Dreams

Posted by HTBG-Sam on Jul 13, 2010

When Nights Into Dreams was released, it was the consensus among my few Saturn-owning friends that it was our mate Wiggy’s turn to obtain it. The pressure on his parents increased as summer hovered into view, his July birthday looming ever nearer. Continue reading

The ten most important games ever (part one)

Posted by HTBG-Mike on Jul 12, 2010

Here’s part one in our run down of the most important games ever, releases which have shaped us as gamers and the industry as a whole; comments and suggestions much appreciated! Continue reading

Hadouken! – A history of Street Fighter

Posted by HTBG-Mike on Jul 10, 2010

With Super Street Fighter IV taking the fight to home consoles around the world what better time to discuss the seminal series’ history, starting with the oft-overlooked Street Fighter – where, oh where, would we be without it? Continue reading

Do scary games create a sound mind?

Posted by HTBG-Mike on Jul 10, 2010

What is it that motivates us to play a game that is actively creating an environment of dread and tension in our own living rooms? Findings by Kent University might just go some way to providing a scientific explanation. Continue reading

Review – Indiana Jones and the Staff of Kings (Wii)

Posted by HTBG-Mike on Jun 15, 2009

The Wii, with its hand gesture control system, has been on the market for not far off three years now. That’s enough time – or so you would think – for developers to have realised how best to implement motion controls, right? Continue reading